I, Dracula: Genesis

Title:

I, Dracula: Genesis

Description:

Roguelike/roguelite isometric pixel-art twin-stick shooter, set in post-apocalypse.

Stage of development:

Alpha

Technology:

Custom engine

Platforms:

Desktop

Free-to-play:

No

Multiplayer:

No

Developer:

Team size:

2-5

Team members:

Pavel Kupriyanov, Andrey Kovalchuk

Location:

Moscow, Russia

Publisher:

No, going to self publish